The Kara Cock V2.0 (VR and Unity model, NSFW!)
After some nicely detailed junk for your VR character? I've got just the thing!
UPDATE: V2.0 IS HERE! Now with:
- Grabbable, movable foreskin separate from the head, which can be tugged open;
- Improved default physbone attributes for better movement;
- Individual nut grabbing and collision;
- .blend files for deeper modification;
- A cock belt, if you want it!
None of this would have been possible without Sync (ISyncedNot), who provided the model edits and some of the new physbone configs!
End update!
The Kara cock files contain a Unity package containing the model and all its materials for a full, fleshy look with lots of surface details. The package contains a scene with three preposed versions of the model: soft, semi and hard, as well as classic and dark versions for you to use as a base.
The soft one has extra colliders in the balls so that gravity tugs the shaft down into them, letting it nestle into them nicely.
Customise the look for your particular model - its detailing can look amazing in both light and dark materials!
That's it for now; just a nice, hefty cock and nuts. I look forward to seeing what people do with it!
CVR and other Unity platforms rely on Dynamic Bones, so here are the configs I previously used if you want to set up bones for those games!
Thank you to Filut who modelled the original high-res for me!
Just some brief terms:
- This is bought on a per-user basis, so feel free to use it on as many personal models as you like;
- Please don't transfer the files to anyone who doesn't own the model;
- if you're an artist being commissioned for an avatar and you own this asset, please make sure the customer grabs a copy if you're using it or any modified versions of it in the project! Big thank!
Unity package with an armature'd model, materials, a scene containing soft/semi/hard versions, and a PSD for simple retexturing (V1.0)